Our last project is all about making a full scale drawing of the skeleton. It's really crazy to take on a project like this and still keep things in perspective. On one hand I would like to just pick individual sections and finish them completely, but on the other hand it's important to always be able to go back and respond to oversights within the work. For example, I constantly have to make corrections to the size of the rib cage and the pelvis. It wasn't until I felt comfortable with their sizes that I could really get to work on the details. Furthermore, the sizes of the hands and limbs are important, as that is one element that cartoon skeletons usually mess up.
While it seemed like 3 weeks would have been plenty of time to work this piece over, it is actually kind of a challenge to not want to rush certain elements of it. I was originally planning a sketch layer, which would be worked over later in charcoal to imbue it with more personality, but I quickly realized that the sketch layer would have to be worked through into the final layer, as time became an issue.
This week we are planning on creating a room of our drawings for the senior show, so I hope this drawing turns out well as a solid representation of everything I've practiced and learned from this semester. I can definitely already see some of this class showing through in my own work.
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