Monday actually was consumed with the Professional Advisory board meeting, so a lot of us took a break from class. To be honest, the only presenter that really seemed special to me was the first one, a Graphic Design studio owner, which I think was named "Hatch" if I remember correctly. It was really interesting to see how he used his environment, the office space, the conceptual projects, the attitude he brought to his work, in order to sell him and his designers as something special. It wasn't just another space filled with cubicles, the location was inspiring in and of itself. A lot of the other designers seemed to just have a reel of their stuff, which didn't particularly tell any stories and inspire any thoughts to me other than "hey, that guy made that stuff".
Wednesday, we got into the meat of this week, which was focusing directly on the top half of the skull. Because it was tough to distinguish the high detailed nature of our previous work's cranial section with the same life that the face had, I really had to take a look at my approach and my technique. I decided I would focus on my layering a lot more, working subtle shape, texture, and shading into the page. This drawing seemed to be a bit more challenging, because it forces me to create and express further than a life drawing usually asks to. When you see lines, you can draw them to make it easy for the viewer to identify. Having the form of an object expressed clearly is a whole different ordeal.
I'll continue to work on it this week, and we'll see what happens.